Quick reference for running a league. Everything here lives inside My League → Admin, unlocked with the PIN you set when you created the league.
Running a Last Man Standing league takes about two minutes to set up and one action per round after that. Almost everything else — results, eliminations, player emails, starting the next season — happens on its own.
| Step | What to do |
|---|---|
| 1. Create your league | Get Started → Start a League. You'll get a code to share and set a 4-digit PIN — that PIN is your admin access, so keep it somewhere safe. |
| 2. Share the code | Post the code (or the invite link from My League) wherever your group talks. People join themselves — no approval needed from you. |
| 3. Add your branding (optional) | Admin → Branding lets you add your own group logo, up to 6 sponsor logos, and a prize to show what's up for grabs — all optional, and shown to everyone in the league once set. |
| 4. Link the real matchday | In Admin, enter which real Premier League matchday this round is (e.g. Matchday 5). This is the only manual step — the pick deadline is then set automatically from that matchday's earliest kickoff (1 hour before, anyone without a pick by then is disqualified), and later rounds pick up the next matchday on their own without needing to be told again. |
| 5. Results & settling the round | Automatic from here — nothing to click. As that matchday's games finish, results fill themselves in, and once every picked team has a result the round settles itself and opens the next one. |
| 6. Clean up duplicates | Admin → Manage Players lets you remove test entries or duplicate names, and shows everyone's email so you can contact them directly. |
| 7. Delete the league (if needed) | Admin → Danger Zone permanently deletes the whole league. There's no undo, so it's mainly for clearing out test leagues before your real one goes live. Any started leagues that are removed are done so at your own risk. |
| Thing | How it's handled |
|---|---|
| Player emails | Automatic, nothing to send yourself — everyone gets a welcome email when they join, a through/out email once each round is settled, and a winner announcement when the league's decided. |
| The Anticiplay League | Automatic, nothing to set up — everyone who joins or starts a league here is also entered into Anticiplay's own official site-wide league, unless they're already in it. It runs exactly like any other league, with its own standings and Hall of Fame. |
| A winner is decided | Nothing to do — it's automatic. Once one player remains, they're recorded in the Hall of Fame and a brand new season starts the following round with everyone back in. If everyone left standing goes out together instead, there's no winner — it rolls over the same way, recorded in the Hall of Fame as a rollover rather than a win. |
| Fixtures & PL Table | Both update automatically from real Premier League data — no admin action needed. |
The setup is the easy part. Filling the league is what decides whether it is fun, and a few things reliably help:
Because nobody is charged and no prizes are distributed by the platform, a league is straightforward to run inside a workplace or a school, and in places where paid betting products are restricted.
Free to set up, free for everyone who joins. You'll have a code to share in under a minute.
Create a league →